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Wednesday, July 31, 2013

Gamers DON'T determine the winning console



There was once a time where gamers determined what the top selling console was. Yes, in its infancy, game sells relied almost entirely on the gamer. Ever since the days of the Playstation, well before the Wii, casual players and non-gamers entered the market in huge waves. Sure, we as gamers love our action/adventure, RPGs, shooters, Hack and Slash, etc, but its the casuals that boost the sales of any given console into the 100 millions. 

Let's examine the most recent generation of games as an example. The Wii was the clear winner saleswise, yet the average "hardcore" gamer seems to have a serious disdain for it, claiming it to be the casual, or kiddy console. An incorrect view of the console, but if we look at what games sold the most, we see games aimed at casuals, such as Wii Sports and Wii Fit at the top of their charts. I know we can look at the Call of Duty games and say they sell a lot too, but in comparison to a game that both gamers and average joe's play, such as Mario Kart wii, Those numbers are small.

The same thing will happen with this generation. the landscape of gaming has changed. Why else would the XBox One come with Kinect packed in? Though we are the ones who buy more games and keep the industry afloat, we are but the minority when it comes to deciding which console will have the largest install base. Throughout video game history, you can see that the highest seller has always been the one with the most casual games. Us gamers are here to stay, but to think that we are the deciding factor for who wins a supposed console war, is far from the truth. 

Sunday, July 28, 2013

Warriors Orochi 3 Hyper Review



 Ah yes, the kings of hack and slash, Tecmo Koei have done it again. Originally released on the PS3 and XBox 360, Warriors Orochi 3 Hyper has bonus content, new characters, and new game modes. As far as story goes, a Hydra is summoned causing a rip in the space time continuum which calls for some of histories greteast warriors from Achilles to Zhang He to band together and take him out. 


Any fan of the series knows how these games work. You're tasked with missions and sidequests as you fight your way through legions of enemies. The first stage alone I had to kill off over 1500 enemies. each character has their own unique fighting style and there are plenty to choose from, so you are sure to find someone to fit your play style (I prefer Xing Cai for her auto parry ability) to ensure you're able to take on the swarms of enemies. Completing missions also unlocks cards that you can use in Duel Mode to battle against friends, locally, or strangers over the Nintendo Network.  There's also a level editor that lets you download and play stages edited by others, as well as edit your own and post them for others to try their luck at.

Content is king in this game. From the huge roster of playable characters, weapons, and outfits, to the multiple game modes and online features, this is easily one of the most underrated games in the Wii U library. No it's not perfect, but this game is definitely one to pick up and a great starter for newcomers to the series. Just, by all means, avoid the Chaos difficulty setting. I give Warriors Orochi 3 Hyper for the Wii U a 8.5 out of 10.

Wednesday, July 10, 2013

The Wii U's Secret Weapons


  The Wii U has been getting a lot of flak lately, but it seems that the gamers on the interwebz have forgotten almost everything that Nintendo said at E3 2012. The Wii U has a few secret weapons ready to use that will create unique, innovative ways to play games, and boost its appeal to the hardcore crowd, as well as the casuals.

  Did everyone just forget about the Gamepad's NFC features? Seriously! This alone can lend to some pretty awesome game ideas. This could be used with figurines, trading cards, and all sorts of other trinkets. Imagine a Yu-Gi-Oh! game or a Baten Kaitos game that actually uses cards. The possibilities are endless with this one.

  Another Secret weapon is the mic thats built into every Wii U Gamepad. Nintendo Land has already shown that the mic can be used for gameplay by having you blow into it to activate certain parts on DK's Crash Course. The Nintendo DS made use of a mic as well, albeit limited. With the power of the Wii U, this feature should be able to be put to great use.

  The Camera in another weapon in the Wii U's arsenal. We know it has some level of face recognition, because we all used it to make a mii or two. So Imagine a horror game that takes your face and puts it in game, or a game that uses the camera to place a picture of you on the TV screen with some creepy effects like making a zombie appear behind you. Yes we know its fake, but that would certainly cause some of us to look behind us or even scream like a coward.

  Multiple Gamepads is another of it's war horses. Did everyone forget that Reggie Fils-aime got on stage and proclaimed that future games will make use of multiple Gamepads. I could see that going to use in RPG. Maybe even have the two players with the Gamepad go through different dungeons at the same time, and meet up in the middle some how, or even have it where both players are in the same room, but see different things on their Gamepads. sort of like a parallel world where player 1 affects player 2's world  through his actions and player 2 does the same.

  Last but certainly not least is the Wii remote plus. Reggie also said that their may be Wii U games that use the Wii remote. Sword play in games such as Red Steel 2 and Skyward Sword showcased how the Wii remote could make swashbuckling all the more engaging. Also, If i do play a shooter, I prefer the accuracy of a Wii remote over analog sticks. The Wii remote isn't dead just yet, so don't count it out.

  With these secret weapons in its arsenal, I can see a future full of varied games and unique and creative ideas coming from the Wii U. If Nintendo and 3rd party developers can make use of all of these features, the Wii U could end up with a library of games more unique and varied than any console before it. Is your body ready?

Monday, July 8, 2013

Miiverse trolls are pathetic


There's just something sad about a Miiverse troll. I mean its comical even. If you hate the Wii U so much, why are you on the Miiverse whining about it? Oh wait! Let me rewind a bit. The Miiverse is a social network of sorts built into the Wii U. It can be accessed on the web, but get this, you have to have a Wii U to even create an account.  let that soak in for a minute.  mmmmhmmm. See why I say they are pathetic? You're level of hate has to be pretty strong to go buy an atleast $300 machine just to hate on the Wii U, or actively find someone with a Wii U and make an account on their's just to hate.

It's truly pointless. What's the purpose? Do they not realize they are on the Miiverse, which is about 80% Nintendo gamers, 20% newbie gamers, neither of those crowds care about what they have to say. The Nintendo fans love their Wii U, and a few words from a troll won't change that. The Newcomers are just checking out the scene and getting advice and tips on what to try from the Nintendo fans. So what are the trolls doing, other than wasting space and getting shut down by a throng of fans with facts to back up their claims. Well, trolls, enjoy your pathetic existence on the Miiverse, just know that for each troll that joins Miiverse, thats another sell for the console that you loathe. Happy Gaming!

Sunday, July 7, 2013

I want a Sgt.Frog game for Wii U


Anybody who has seen the Keroro Gunsou anime, (Known as Sgt.Frog in the US) probably already know why i want this game on the Wii U, and why i want it to be released in North America. The Wii U Gamepad could easily lend itself to this franchise, with Kululu's gadgets, the Kero ball, or even use it as a second screen when sending drones to check various locations out while The Sgt. is safe in his little room.

The story definitely should be an original one instead of following the manga or anime, because we've been there and done that. The show is so goofy and wide open, that it should be easy to create a believable storyline for the game to take place. It could be an RPG, a beat em up, even a party game would work well with the Wii U. I can't be the only person who wants to be able to access all of Giroro's weapons on the fly, or change Keroro's outfits on with a simple touch of a screen.  They could even add in parts where you have to play as Fuyuki, Momoka, or Natsumi. There have been a few games on DS and PSP starring the kerons, so they are no slouches in the video game world. I want this game to be made, and I want it localized for a US release.