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Monday, February 10, 2014

Why Indie Developers Are More Creative Than 3rd Party Developers



  I've been saying it for about 5 years now. Creativity in the gaming industry is dying. However, there was one thing I forgot to factor in, and that one thing is enough to make me backtrack on my words.  I am, of course, talking about independent developers. These small teams, and sometimes even one man efforts, are bringing creativity back into the gaming world. In this article I'll explain just why indie games are becoming the hot new thing.

   Anybody with a functioning brain stem can tell you that the video game industry is a copycat industry, and that has a direct effect on the creative process of developers. One thing we, as gamers, tend to forget, is the fact that there are shareholders involved in the game making process. These shareholders are watching and taking note of what's selling, and why. Admittedly, I think they have the "why" part all wrong, but they definitely know what is selling. Because of this, they then more or less pressure third parties to copy what is selling best, and they outright reject anything that is wildly different that they believe will bomb and cost them money. That is why third parties are mostly making shooters. Call of Duty blew up, so the shareholders won't to try their luck on making their own equally as successful shooter. With most third party games playing copycat, or playing it safe, who do we have to turn to for creative, new, and unique experiences?

     That is where indie developers come in. indie developers are just that, independent, and they don't have anybody pressuring them to make their game a certain way. Indies have as much creative freedom as they need, and they aren't just trying to cash in. They truly have a passion for gaming, and they want to create new and unique experiences. Knowing this, it is no surprise that indie developers are delivering the most unique and creative experiences in the gaming industry at the current time. With the gaming community becoming saturated with shooters and hack and slash games, by comparison indie developers are like a Godsend. The only downfall is that the average indie game looks at least 2 generations behind graphically. 

   Indie developers are the most essential thing to the growth and development of the industry at this moment in time. If just one of their games could reach the status of a Mario, Call of Duty, or Grand Theft Auto game, they could very well change the face of gaming as we know it, and that is one possibility that I would love to see become a reality. So what are your thoughts on the topic? Comment, Rate, or click that button to buy me a taco. Until next time: Be you. Be true. Be human.

Monday, December 2, 2013

Is Nintendo hinting at a possible Mario and Zelda crossover game?



  It's no secret that the original Zelda was originally a different take on the save the princess idea that Super Mario Bros. made popular, and the two franchises differ wildly from each other. Mario is more whimsical and not much on the narrative side. Zelda has over the years been anime style, western fantasy novel style, and even just downright creepy (Majora's Mask). However they are both still Nintendo franchises, and they are both still Shigeru Miyamoto's babies. Recent strange coincidences and behaviors from Nintendo hint at the possibilities that they may be considering giving us a game where Link saves Mushroom Kingdom, or Mario saves Hyrule.


   One of the biggest hints was pointed out by Nintendo themselves in a Nintendo Direct. In the latest Zelda game, A Link Between Worlds, The shop owner looks a lot like nabbit from Super Luigi U. I find it hard to believe that was all just a mere coincidence, and if it was, why point it out in a direct? Also, in Super Mario 3D world, there is a stage with a giant 8bit link that even plays a remix of the Zelda theme, as well as certain sound effects that seem borrowed from zelda, and a top down stage with torches that seems reminiscent of A link to the Past's perspective. It even has torches that unlock secrets when lit.

  I know what you're thinking. "Nintendo has done this before. Mario painting are in Ocarina of Time".  Yes, this is true. Maybe they have been planning it for a while, but were still just tossing ideas around. Can we really say it is impossible? Who saw Shin Megami Tensei X Fire Emblem coming? I personally believe the two franchises could benefit from a crossover game. It could shake up the formula and breathe new life into both. Of course, this is all just speculation on my part.

Comment, subscribe, or hit that button to buy me a taco. until next time, this is A.W.Brawler saying: Be you. Be true. Be human.

Sunday, December 1, 2013

What the hell, Gamers?



Warning this is an angry rant! Hell, this is beyond angry! What is going on here?! At First glance when I saw the numbers for the launch week of PS4 and XBox One, I was overly excited about it. That was until I noticed something truly disturbing. Call of Duty was the highest seller on both platforms? What the hell, Gamers? Isn't this supposed to be next gen? Why bother with a port? The Call of Duty obsession should die with last gen. A new generation of gaming should mean new things.

 Seriously, Am I the only person who would be completely pissed off if this gen becomes a repeat of last gen, wherein Microsoft and Sony fight over DLC rights to multiplats and shooters, while Nintendo offers the most variety in exclusives, yet is somehow discredited for it and considered casual? I mean Damn! How many different ways can you play Call of Duty? I know Pokemon is released a lot too, but at least there is years between the releases and there is noticable upgrades, and at least those gamers try NEW games and NEW ideas.
 
 I'm not saying that all of the PS4 and XBox One owners are Call  of Duty Dudebro gamers, but it's a sad day in gaming when 2 new consoles launch and they both have the same game as their top seller, and its a damn port that is also on last gen consoles. At least Wii U's top sellers aren't ports. They're NEW games made for the NEW hardware! What's the point of upgrading if you're still just playing what is already on the older systems? is it graphics? no slightly better graphics that the average joe can't even notice give you wood or something? This Gen is upsetting me already. E3 2014 better be a hell of a lot different than the yawnfest that was E3 2013, or I'll have one hell of a rant.

Monday, October 28, 2013

The Nintendo Hybrid



  Imagine, if you will, a world in which handhelds and home consoles are one in the same. Imagine buying a new Nintendo console and also getting a handheld as well. Imagine turning off your console and fitting it into your pocket to play later away from home. Now stop imagining, because this very well could be the future of Nintendo consoles.

  Earlier this year it was reported that Nintendo's handheld division and console division merged into one building. One of the reasons cited was to further expand connectivity between console and handheld. With that said, it's a almost a no-brainer what's coming after the Wii U and the 3DS/2DS have run their course. Nintendo is aiming to create a handheld home console hybrid. Why wouldn't they? Their handheld division has always been their strongest. Even their most successful home console, the Wii, pales in comparison to the success of the Nintendo DS.  With industry analyst and everyday bloggers suggesting that Nintendo goes 3rd party or release games on the iOS market, making their next console into a hybrid that doubles as a handheld could seriously silence such asinine comments as those.

  If Nintendo realeases a hybrid for their next console, they could easily grow the fanbases of several of their handheld centric franchises. Pokemon comes to mind. Fans could finally get the home console Pokemon game they've been asking for, and when they're ready to battle, or leave the house, they just carry their hybrid with them as they would their 3DS. Even more casual focused games like animal crossing could benefit from having the portability of a handheld alongside the in home experience of a Nintendo console. Beyond just being able to game anywhere, Nintendo will no doubt add some new innovation that we never thought of. They could potentially add GPS technology, a solar energy sensor (ala solar boy django), or some other idea thats can only be described as Nintendo.

  If they do create a hybrid, there are several benefits. They could make it very affordable, due to cost being lowered. With Nintendo only pumping out hybrids instead of console and handheld, they would save a lot of resources, time, and money. They could produce games faster, since team won't have to debate about putting it on the handheld or the console. However, this hybrid would most likely have to be larger than any other handheld they ever manufactured to prevent overheating and house all this technology. It would probably at the smallest be the size of a Wii U Gamepad or Apple's iPad. The hybrid also would have to have a decent online infrastructure. It would be a waste not to. They could upgrade the miiverse to include voice chat, crossgame chat, and videochat during gameplay.  It would take a lot more effort than the average person would assume it would to get the hybrid just right, but if done right, Nintendo could dominate the home console and handheld market with a single device. 

  So I shall leave you with a little food for thought. If the Wii sold over 100 million units, and the DS sold over 150 million units, imagine how successful they would have been if combined into a hybrid somehow. This is the future console that we very well could get from Nintendo. Is your body ready?

Monday, October 21, 2013

The Wii U Has The Advantage This Holiday Season


By now there's already been thousands of articles claiming the Wii U or Nintendo as a whole is doomed. I find that a bit odd considering the 3DS has been doing great for a long while now, and the Wii U is picking up steam following it's price drop and WindWaker HD bundle. I'm not going to waste time arguing counter points against the doomsayers. Instead, I'm simply going to point out why Nintendo has a clear advantage going into this holiday season.

  The first advantage is the Wii U's price. The Wii U is effectively $100 cheaper than the nearest competitor, Sony's Playstation 4, and even comes bundles with a Zelda game. For the Price of a PS4, a potential Wii U owner could get a Wii U and 2 or more games, depending on what they buy, and for the price of an XBox One, they can get a Wii U and a 3DS/2DS to go along with it. With the majority of consumers who buy consoles during the holiday season being parents, that put Wii U in a nice position. They can buy the cheaper option, and still get the biggest titles such as Batman Arkham City, Assassin's Creed Black Flag, and Call of Duty for their child. Price will definitely give Wii U an edge.

  Another advantage is Nintendo's franchises. We all know Mario sells. Nobody can deny that. In fact 80% of Wii U owners have New Super Mario Bros. U, and a brand new 3D 4-player Mario is coming this holiday season, as well as other famous franchises like Wii Fit, Wii Sports, Mario and Sonic Olympics, and Wii Party. Ever since the announcement of Wii Sports Club, the original Wii Sports and Wii Sports Resort have seen a sales spike in the US. Both Titles have made their way back into the top 20 weekly games for consecutive weeks. People are apparently preparing to take the new Wii Sports Club online and challenge the world. The biggest key to Nintendo's success this holiday is not even Wii Sports or Mario, believe it or not. the biggest key to their success is Wii Fit. If a consumer already has the Balance Board, they can effectively get Wii Sports for just $19.99 when they buy a Wii Fit Meter. Wii Fit was already a powerhouse system seller for the Wii, and now its only $20 on the Wii U. That is definitely going to sell some Wii U consoles.

  Last but not least, Wii U will be the only new console available in every major region this holiday season. Neither PS4 nor XBox One will be available in Japan this year. That gives Wii U home field advantage for this holiday. leaving the Wii U alone with no competitor except for  PSVita TV in Japan was not the best idea on their part. So with price, their storied franchises, and availability as there big advantages, The Wii U is set to have a very successful holiday 2013. 

Wednesday, September 11, 2013

Why the PSVita TV is a good business decision


It's no secret that I am a fan of the Playstation brand, but lately I've been questioning some of their business decisions. For the life of me, I couldn't understand releasing the PS3 for $599 USD, the existence of the PSP Go, or why they've slowly started to westernize what used to be the console otaku gamers dream of. The PSvita is one of the decisions I questioned initially. Why did they release it in North America with no JRPGs whatsoever and expect it to sell? Did they forget their audience? Had Microsoft convinced them that Americans only want shooters and hack and slash? I was upset with Sony as a whole. The PSVita is a great piece of kit, but it had nothing for me to play.

It seems Sony is well aware that the PSVita is not living up to the sells expectations set by the PSP. When they first announced the PSVita TV, I was confused. Why would Sony do this? They're going to hurt the sells of their own portable. Then it hit me! If people are not buying the PSVita (Sony product) because they are buying the PSVita TV (Sony product) instead, Sony is still making money. It's a brilliant win/win idea. Say somebody wants to play a few Vita games, but don't want to shell out the money for a Vita. Well, now they have a cheaper alternative. Sure it's not portable, but it plays the games they want, plus it has other cool features such as video streaming, and the eventual PS4 functionality. It's definitely a way to cover all bases.

On top of the cheaper price point and Apple TV esque features, The PSVita TV can also be seen as the cheapest entry point to gain access to Playstation Network games. Which, in my opinion, is a great value, considering a lot of my all time favorite titles are on PSN. The only serious flaw i can see with it, is that some Vita games will not work on it, for example: Little Deviants uses the touchpad and touchscreen, So I'm fairly certain that won't work on it. Still, that's just a minor sacrifice for what you get out of this box. I look forward to it's realease (assuming it comes to the US) and would like to see Nintendo and Microsoft's response to this superb idea.

Thursday, September 5, 2013

Who is Pokemon Bank aimed at?



In a recent Nintendo Direct, GameFreak announced a new service that will launch alongside Pokemon X and Pokmen Y. That service is called the Pokemon Bank. It is a cloud based storage system that allows you to store up to 3,000 Pokemon in 100 boxes. When I first heard this, I assumed it was aimed only at the type of trainers who have huge collections, and those who EV and IV train their Pokemon into perfection, but maybe I was a bit too quick to judge.

First off, this is a subscription based service, as to be expected of anything dealing with cloud. There will be an annual fee that has been revealed to be only 500 yen, so I would imagine that is around $5 in the US. There will be a trial mode available for those who wish to test it out. In the direct, they talked about storing Pokemon in the bank for years and eventually passing it on to a child or friend. Back when I was PGX, I would have loved a feature like this to store all my eeveelutions. Even before I retired and sold off my Pokemon Diamond game, this could have came in handy. If it existed then, I could have stored my Pokemon in the bank, and eventually transferred them over to X and Y. You see, its not just the collectors that could make use of the Pokemon Bank, but the average trainer as well. If this is to be an ongoing sevice for generations of Pokemon to come, I'd gladly invest a measly $5 a year to keep my Pokemon in safe keeping. Even if you Download the digital version and lose your save data, at least you can keep your banked Pokemon. I forsee people abusing the bank to get all 6 starters in this game. 

So in the end, Pokemon Bank is a great forward thinking idea, that can really add a whole other level of personalization to your Pokemon experience. Seriously, what trainer wouldn't want to pass down his most prized Pokemon to his or her child and tell the stories of all the great battles they had years ago. That aspect alone is tempted me to come out of retirement for one more go at the competitive world of Pokemon. Well, what are your thoughts? Leave your comments below.