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Monday, December 2, 2013
Is Nintendo hinting at a possible Mario and Zelda crossover game?
It's no secret that the original Zelda was originally a different take on the save the princess idea that Super Mario Bros. made popular, and the two franchises differ wildly from each other. Mario is more whimsical and not much on the narrative side. Zelda has over the years been anime style, western fantasy novel style, and even just downright creepy (Majora's Mask). However they are both still Nintendo franchises, and they are both still Shigeru Miyamoto's babies. Recent strange coincidences and behaviors from Nintendo hint at the possibilities that they may be considering giving us a game where Link saves Mushroom Kingdom, or Mario saves Hyrule.
One of the biggest hints was pointed out by Nintendo themselves in a Nintendo Direct. In the latest Zelda game, A Link Between Worlds, The shop owner looks a lot like nabbit from Super Luigi U. I find it hard to believe that was all just a mere coincidence, and if it was, why point it out in a direct? Also, in Super Mario 3D world, there is a stage with a giant 8bit link that even plays a remix of the Zelda theme, as well as certain sound effects that seem borrowed from zelda, and a top down stage with torches that seems reminiscent of A link to the Past's perspective. It even has torches that unlock secrets when lit.
I know what you're thinking. "Nintendo has done this before. Mario painting are in Ocarina of Time". Yes, this is true. Maybe they have been planning it for a while, but were still just tossing ideas around. Can we really say it is impossible? Who saw Shin Megami Tensei X Fire Emblem coming? I personally believe the two franchises could benefit from a crossover game. It could shake up the formula and breathe new life into both. Of course, this is all just speculation on my part.
Comment, subscribe, or hit that button to buy me a taco. until next time, this is A.W.Brawler saying: Be you. Be true. Be human.
Sunday, December 1, 2013
What the hell, Gamers?
Warning this is an angry rant! Hell, this is beyond angry! What is going on here?! At First glance when I saw the numbers for the launch week of PS4 and XBox One, I was overly excited about it. That was until I noticed something truly disturbing. Call of Duty was the highest seller on both platforms? What the hell, Gamers? Isn't this supposed to be next gen? Why bother with a port? The Call of Duty obsession should die with last gen. A new generation of gaming should mean new things.
Seriously, Am I the only person who would be completely pissed off if this gen becomes a repeat of last gen, wherein Microsoft and Sony fight over DLC rights to multiplats and shooters, while Nintendo offers the most variety in exclusives, yet is somehow discredited for it and considered casual? I mean Damn! How many different ways can you play Call of Duty? I know Pokemon is released a lot too, but at least there is years between the releases and there is noticable upgrades, and at least those gamers try NEW games and NEW ideas.
I'm not saying that all of the PS4 and XBox One owners are Call of Duty Dudebro gamers, but it's a sad day in gaming when 2 new consoles launch and they both have the same game as their top seller, and its a damn port that is also on last gen consoles. At least Wii U's top sellers aren't ports. They're NEW games made for the NEW hardware! What's the point of upgrading if you're still just playing what is already on the older systems? is it graphics? no slightly better graphics that the average joe can't even notice give you wood or something? This Gen is upsetting me already. E3 2014 better be a hell of a lot different than the yawnfest that was E3 2013, or I'll have one hell of a rant.
Monday, October 28, 2013
The Nintendo Hybrid
Monday, October 21, 2013
The Wii U Has The Advantage This Holiday Season
Wednesday, September 11, 2013
Why the PSVita TV is a good business decision
Thursday, September 5, 2013
Who is Pokemon Bank aimed at?
Tuesday, September 3, 2013
Super Smash Bros. Wii U may be the best in the series
unless you've been burried under a rock, you know that Nintendo is releasing a 4th Smash Bros. game for both the Wii U and 3DS in 2014. As per the writing of this article, Villager, Megaman, and Wii Fit Trainer have been announced as the latest Newcomers. It's also been stated that there will be no story mode this time around, but I have not doubts whatsoever, that this will be the best Smash Bros. game ever.
First of all, Sakurai and his team seem to be really dedicated to balancing the game out as much as possible. This will make the game more enjoyable for competitive tournament players, and those who just play for fun with weapons galore, such as myself. very little if any talk of weapons has been mentioned so far, but if the character balancing is any indication to go by, there will probably be less Smart Bomb type items this time around. Some would argue that a lot of the items in Brawl were over powered, so here's hoping they balance that out along with everything else.
The next thing that can really make this Smash Bros. the best one yet, is the character roster. Sakurai is looking to cut down on clowns and dud characters like Rob the Robot (shudders....) Yes, yes, I know Villager and Wii Fit Trainer aren't exactly known for being fighters, but for what's been shown, they seem to be formidable opponents. The roster is being chosen very carefully, as to appeal to every demographic that is even slightly interested in Smash Bros. That has to be a plus, right?
Last but definitely not least, is the portability. This will be the first ever Smash Bros. game to be on a portable, the 3DS (or 2DS if you prefer that). If Nintendo are smart, they will find some sort of way to have some form of interactivity between the 3DS and the Wii U version of the game. You can finally falcon punch somebody on a bus (assuming C.Falcon returns) and not get arrested for doing so. As long as the online is smooth and better than the lagfest that was Brawl, its sure to be a hit.
So with all of this going for it, Super Smash Bros. 4 (thats what I'm calling it) is set to shatter all of our expectations in a good way and deliver a superb, zany, quirky, tightly balanced, fighting game that we all want. Make it happen Sakurai. My Body Is Ready.
Monday, September 2, 2013
Homebrew Channel will keep the Wii alive longer than the HD consoles
Saturday, August 17, 2013
Why is America so anxious to see Nintendo fail?
Wednesday, July 31, 2013
Gamers DON'T determine the winning console
Sunday, July 28, 2013
Warriors Orochi 3 Hyper Review
Any fan of the series knows how these games work. You're tasked with missions and sidequests as you fight your way through legions of enemies. The first stage alone I had to kill off over 1500 enemies. each character has their own unique fighting style and there are plenty to choose from, so you are sure to find someone to fit your play style (I prefer Xing Cai for her auto parry ability) to ensure you're able to take on the swarms of enemies. Completing missions also unlocks cards that you can use in Duel Mode to battle against friends, locally, or strangers over the Nintendo Network. There's also a level editor that lets you download and play stages edited by others, as well as edit your own and post them for others to try their luck at.
Content is king in this game. From the huge roster of playable characters, weapons, and outfits, to the multiple game modes and online features, this is easily one of the most underrated games in the Wii U library. No it's not perfect, but this game is definitely one to pick up and a great starter for newcomers to the series. Just, by all means, avoid the Chaos difficulty setting. I give Warriors Orochi 3 Hyper for the Wii U a 8.5 out of 10.
Wednesday, July 10, 2013
The Wii U's Secret Weapons
Multiple Gamepads is another of it's war horses. Did everyone forget that Reggie Fils-aime got on stage and proclaimed that future games will make use of multiple Gamepads. I could see that going to use in RPG. Maybe even have the two players with the Gamepad go through different dungeons at the same time, and meet up in the middle some how, or even have it where both players are in the same room, but see different things on their Gamepads. sort of like a parallel world where player 1 affects player 2's world through his actions and player 2 does the same.
Last but certainly not least is the Wii remote plus. Reggie also said that their may be Wii U games that use the Wii remote. Sword play in games such as Red Steel 2 and Skyward Sword showcased how the Wii remote could make swashbuckling all the more engaging. Also, If i do play a shooter, I prefer the accuracy of a Wii remote over analog sticks. The Wii remote isn't dead just yet, so don't count it out.
With these secret weapons in its arsenal, I can see a future full of varied games and unique and creative ideas coming from the Wii U. If Nintendo and 3rd party developers can make use of all of these features, the Wii U could end up with a library of games more unique and varied than any console before it. Is your body ready?
Monday, July 8, 2013
Miiverse trolls are pathetic
Sunday, July 7, 2013
I want a Sgt.Frog game for Wii U
Anybody who has seen the Keroro Gunsou anime, (Known as Sgt.Frog in the US) probably already know why i want this game on the Wii U, and why i want it to be released in North America. The Wii U Gamepad could easily lend itself to this franchise, with Kululu's gadgets, the Kero ball, or even use it as a second screen when sending drones to check various locations out while The Sgt. is safe in his little room.
The story definitely should be an original one instead of following the manga or anime, because we've been there and done that. The show is so goofy and wide open, that it should be easy to create a believable storyline for the game to take place. It could be an RPG, a beat em up, even a party game would work well with the Wii U. I can't be the only person who wants to be able to access all of Giroro's weapons on the fly, or change Keroro's outfits on with a simple touch of a screen. They could even add in parts where you have to play as Fuyuki, Momoka, or Natsumi. There have been a few games on DS and PSP starring the kerons, so they are no slouches in the video game world. I want this game to be made, and I want it localized for a US release.
Tuesday, June 25, 2013
The Last Story is IttyBittyTitty City
Captain Falcon needs his own RPG!
Monday, June 24, 2013
Why Harvest Moon needs to come to Wii U and not Rune Factory.
Will X mark the spot with this One?
XBox oh how you've come a long way. It seems like just yesterday you were that weird little black box with the odd name that I laughed at. Who'd have guessed that Microsoft would create a console that set the gaming world ablaze? Or should I say the western gaming world? Yes, Xbox with all its merits, can't seem to make a dent in the asian markets.
The main thing keeping the XBox brand from making an impact in the east side of the world, is the same thing that makes Nintendo so lovable. That's right. Just as I said Nintendo is unapologetically Japanese, XBox is proudly and painfully American. I have no doubt that XBox One will sell in America, but right now the features and games shown just are not hitting the spot for my admittedly asian-esque taste in games. If microsoft wants to hit it out of the park with this one, they have to be able to appeal to more than America, UK, and Canada. I am convinced that halfway through the 360's run, Microsoft just said "screw it!" and gave up on Japan. To make matters worse, the majority of the fan base agrees with that idea and thinks Japan just hates American products. If that were even remotely true, Apple products wouldn't be so big over there.
Microsoft has to be able to sell in Japan and other asian countries if they want to be the top console. The Xbox One could possibly be the console that gives the XBox brand a fighting chance in Japan. Granted it still seems aimed more at American s with its features and the majority of its games, there are a few that stand out and seem like they will appeal to an Asian audience, such as Spark. If Microsoft can get exclusive RPGs, adventure, platform, or even RTS games, it could help their stance. It is imperative that the XBox One sells more than just 1 million in the Asian territories if it wants to be the dominant console, and the only way to do that is with Games!!!! 3's a charm right? Your move, XBox, will X mark the spot this time?
Sunday, June 23, 2013
Gimme some MMO
Let me just start by saying "I freakin love The World of Magic" but i can't help but wonder why portable MMOs are exclusive to smartphones and tablets? I'm fairly certain the PSVita and Nintendo 3DS can play MMO games like that. Who wouldn't want to play Pocket Legends or something of that nature on their handheld?
I thought long and hard about why we do not have MMOs on dedicated handhelds, and the only reason i could think up was lack of 3G or 4G, but then why not just use the Wifi? The 3DS even has a whole other screen to handle stats and quick magic. Do developers like Com2Us hate handhelds? Are they intimidated by dedicated gaming platform? Did Apple pay them off? There has to be some deeper reason as to why we don't have MMOs on handhelds. The ability to use physical buttons could greatly enhance The World of Magic. Rendering it in glasses-free 3DS would be a nice touch too. Maybe even use the PSVita's power to enhance the graphics and speed of the game. Whatever the reason may be, they need to work it out.
There does seem to be hope this gen, however. The big 3 showed a lot of support for indie developers and mobile game developers. Could this be a sign of possible MMOs coming to a handheld near you? What do you think? Should PSVita and Nintendo 3DS get games like The World of Magic and Pocket Legends? Feel free to comment.
Just wanted to share one of my favorite video game songs of all times. It gets stuck in my head and randomly makes me smile like a fool. its a feel good type of song. Hope you enjoy.
Wii got U covered.
Wednesday, March 20, 2013
Yoshi's Big BreakBreak
Yoshi had been Mario's loyal guardian and ride since before we even knew he existed. He's literally been there for the Mario Bros. Since birth. (Just ignore the fact he was nowhere in Mario 1-3) Over the years this lovable dinosaurs has amassed many fans, myself included but as a Yoshi fan I can admit his games have went downhill since the SNES days with the exception of the Yoshi's Island on the Nintendo DS.
The problem seems to have started in the Nintendo 64 days. If you're a true fan, you can admit. Yoshi Story was not one of his shining moments. It was simplistic, had a God awful song that played between chapters, and lacked the charm of the Yoshi's Island games. It seems as if Nintendo had no idea what to do with Yoshi. He had a horribble tilt and play type game on the Gameboy Advance, and a glorified tech demo on Nintendo DS. However, all hope is not lost. The Nintendo DS did redeem Yoshi a bit with a very solid and challenging Yoshi's Island game and there is a promising yarn Yoshi game coming to Wii U.
This is the year of Luigi according to Nintendo's own president, Satoru Iwata, but this could very well be Yoshi's big year! I can actually say I've been hype for a new Yoshi game 2 times in a row now. It seems Nintendo is out of whatever rut they were in with Yoshi, and my favorite green dinosaur lizard dragon thingie is back on the rise. True he didn't have as many bad games as my favorite blue hedgehog, but he certainly was heading that way. I hope this wave of good Yoshi games continues and he also finds his way onto the Nintendo 3DS. As for now, I will impatiently await the Wii U title and hope for a demo before release to tide me over. LONG LIVE YOSHI!