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Showing posts with label smash bros. Show all posts
Showing posts with label smash bros. Show all posts

Tuesday, October 7, 2014

Hardcore Gamers Are Killing Creativity

         Yes, I know reading a title like that may upset, anger, or even confuse some of you, but it's true. The whole hardcore mentality is destroying gaming. I'm not saying we should get rid of hardcore gamers or hardcore games. I'm Just saying that developers are apparently more focused on looking dark, gritty, or edgy, than they are on actually making a fun experience. What happened to games that were just fun for fun's sake? What happened to the talking animals, quirky characters, and nonsensical gameplay that captivated us in gaming's younger days? Gaming is in serious need of a wake up call, but it seems the hardcore crowd would rather tease and mock anything that dares to be different than the standard dark, gritty, edgey, motiff.

   one of the greatest  "What the hell?" moments in gaming came for me with the intro to Nintendo's E3 2014 Direct, but it was not because of the Direct itself. It was because of the saddening reaction it received by the supposed hardcore gamers on the internet. The Direct opened with an over the top, anime styled battle between Reggie Fils-aime, and Satoru Iwata. I personally thought it was very entertaining and funny, but apparently the hardcore crowd thought it was immature, childish, or kiddy. At what point did we decide that anything goofy or funny is kiddy? They are a GAME COMPANY. They create VIDEO GAMES. What is serious about video games? nothing? no matter what game you play, there's nothing serious about it, it's still a game. Lighten up! Why does everything have to be dark and edgey now? Even Epic Mickey felt like it was trying to hard to be dark and edgey, and is most likely why I didn't bother to finish it. Though colorful, the colors felts washed out and faded.

  Another example is creativity being killed off by hardcore, lets look at the Final Fantasy XIV Tokyo Gameshow Trailer. Last Time I checked it was called Final FANTASY. Its right there in the title, so how do you not have fantasy elements? They got rid of the chocobos for a convertible car you drive around. I can drive a car in real life. Give me that weird fantasy creature. The entirety of Final Fantasy XIV looks way more Sci Fi than it does fantasy in my opinion. Its trying to hard to be realistic or believable, but why does a GAME have to be believable? Are not the vast majority of games considered to be the greatest game of all time just unrealistic as can be and full of creativity? That is the beauty of games. You don't have to follow any rules whatsoever.

   So, what can be done to revive the creativity of the gaming industry, so that we can see more than urban environments with dark, gritty, edgey elements? to be honest, I have no earthly Idea. I'm still researching trying to figure out when dark and gritty became so popular even with kids. I think maybe the next big thing will have to pop up out the blue to run off this "hardcore" image. Maybe something like Yu-gi-oh!, Pokemon, or Kingdom Hearts will have to surface. Those three took the gaming world by storm and are full of creativity. Sure we have League of Legends and Hearth Stone on the PC, but Why isn't anything like that on the consoles? It seems like the main console that dares to be creative, is the main one being mocked, Wii U. I'm not going to rant about creative Nintendo games being called kiddy, so I'll stop here. I'll close with this prediction: unless hardcore gamers start showing an interest in games that are nonsensical and fun for fun's sake, console gaming will become stagnant and die a horrible slow death.

Tuesday, September 3, 2013

Super Smash Bros. Wii U may be the best in the series




unless you've been burried under a rock, you know that Nintendo is releasing a 4th Smash Bros. game for both the Wii U and 3DS in 2014. As per the writing of this article, Villager, Megaman, and Wii Fit Trainer have been announced as the latest Newcomers. It's also been stated that there will be no story mode this time around, but I have not doubts whatsoever, that this will be the best Smash Bros. game ever.

  First of all, Sakurai and his team seem to be really dedicated to balancing the game out as much as possible. This will make the game more enjoyable for competitive tournament players, and those who just play for fun with weapons galore, such as myself. very little if any talk of weapons has been mentioned so far, but if the character balancing is any indication to go by, there will probably be less Smart Bomb type items this time around. Some would argue that a lot of the items in Brawl were over powered, so here's hoping they balance that out along with everything else.

 The next thing that can really make this Smash Bros. the best one yet, is the character roster. Sakurai is looking to cut down on clowns and dud characters like Rob the Robot (shudders....) Yes, yes, I know Villager and Wii Fit Trainer aren't exactly known for being fighters, but for what's been shown, they seem to be formidable opponents. The roster is being chosen very carefully, as to appeal to every demographic that is even slightly interested in Smash Bros. That has to be a plus, right?

  Last but definitely not least, is the portability. This will be the first ever Smash Bros. game to be on a portable, the 3DS (or 2DS if you prefer that). If Nintendo are smart, they will find some sort of way to have some form of interactivity between the 3DS and the Wii U version of the game. You can finally falcon punch somebody on a bus (assuming C.Falcon returns) and not get arrested for doing so. As long as the online is smooth and better than the lagfest that was Brawl, its sure to be a hit.

 So with all of this going for it, Super Smash Bros. 4 (thats what I'm calling it) is set to shatter all of our expectations in a good way and deliver a superb, zany, quirky, tightly balanced, fighting game that we all want. Make it happen Sakurai. My Body Is Ready.