Yes, I know reading a title like that may upset, anger, or even confuse some of you, but it's true. The whole hardcore mentality is destroying gaming. I'm not saying we should get rid of hardcore gamers or hardcore games. I'm Just saying that developers are apparently more focused on looking dark, gritty, or edgy, than they are on actually making a fun experience. What happened to games that were just fun for fun's sake? What happened to the talking animals, quirky characters, and nonsensical gameplay that captivated us in gaming's younger days? Gaming is in serious need of a wake up call, but it seems the hardcore crowd would rather tease and mock anything that dares to be different than the standard dark, gritty, edgey, motiff.
one of the greatest "What the hell?" moments in gaming came for me with the intro to Nintendo's E3 2014 Direct, but it was not because of the Direct itself. It was because of the saddening reaction it received by the supposed hardcore gamers on the internet. The Direct opened with an over the top, anime styled battle between Reggie Fils-aime, and Satoru Iwata. I personally thought it was very entertaining and funny, but apparently the hardcore crowd thought it was immature, childish, or kiddy. At what point did we decide that anything goofy or funny is kiddy? They are a GAME COMPANY. They create VIDEO GAMES. What is serious about video games? nothing? no matter what game you play, there's nothing serious about it, it's still a game. Lighten up! Why does everything have to be dark and edgey now? Even Epic Mickey felt like it was trying to hard to be dark and edgey, and is most likely why I didn't bother to finish it. Though colorful, the colors felts washed out and faded.
Another example is creativity being killed off by hardcore, lets look at the Final Fantasy XIV Tokyo Gameshow Trailer. Last Time I checked it was called Final FANTASY. Its right there in the title, so how do you not have fantasy elements? They got rid of the chocobos for a convertible car you drive around. I can drive a car in real life. Give me that weird fantasy creature. The entirety of Final Fantasy XIV looks way more Sci Fi than it does fantasy in my opinion. Its trying to hard to be realistic or believable, but why does a GAME have to be believable? Are not the vast majority of games considered to be the greatest game of all time just unrealistic as can be and full of creativity? That is the beauty of games. You don't have to follow any rules whatsoever.
So, what can be done to revive the creativity of the gaming industry, so that we can see more than urban environments with dark, gritty, edgey elements? to be honest, I have no earthly Idea. I'm still researching trying to figure out when dark and gritty became so popular even with kids. I think maybe the next big thing will have to pop up out the blue to run off this "hardcore" image. Maybe something like Yu-gi-oh!, Pokemon, or Kingdom Hearts will have to surface. Those three took the gaming world by storm and are full of creativity. Sure we have League of Legends and Hearth Stone on the PC, but Why isn't anything like that on the consoles? It seems like the main console that dares to be creative, is the main one being mocked, Wii U. I'm not going to rant about creative Nintendo games being called kiddy, so I'll stop here. I'll close with this prediction: unless hardcore gamers start showing an interest in games that are nonsensical and fun for fun's sake, console gaming will become stagnant and die a horrible slow death.
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Showing posts with label e3 2014. Show all posts
Showing posts with label e3 2014. Show all posts
Tuesday, October 7, 2014
Hardcore Gamers Are Killing Creativity
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Wednesday, June 11, 2014
Could Splatoon be the "Mario Kart" of the shooter genre?
Leave it to Nintendo to come out of nowhere with a game that blows the modern convention of a genre out of the water. Splatoon is just that. It's a third person shooter, but it's done with that quirky japanesy flair that Nintendo is known for. You play as inklings, which are squids that morph into humanoids, and appear to be made of ink, and you're equipped with watergun-esque weapons that fire ink instead of bullets. The objective of the game is not simply to kill your opponents. Instead your goal is to claim as much territory by painting everything with your team's ink. In fact, the premise sort of reminds me of the board game Go, but with paint. Nintendo showed off only one stage and an early version of the game, but in the trailer multiple maps were spotted, as well as a weapon that looks like a paint roller, a sniper gun, and what appeared to be a grenade launcher but instead exploded with a mini ink tornado. To add to the quirkiness of the game, you can also morph into a squid at any give time and become invisble in your own teams ink, and traverse the map faster. However, getting in enemy ink exposes you and slows you down.
During Nintendo's Treehouse streaming, they demoed the game for quite some time and the internet was buzzing.Watching it in motion filled me with excitement, and i instantly could tell it would be a hit, and thousands of others seem to agree. Nintendo of America's Reggie Fils-aime even believes it will do to the shooter genre what Mario Kart did to the racing genre. Why wouldn't it? Like Mario Kart, it is easy to hop into, but mastery still requires skill and strategy. A very tactical game lies underneath the colorful quirky exterior. It falls under both the hardcore and casual bracket like Mario Kart does. We've only see a glimpse of what it has, and with a 2015 release, its sure to be packed with more content, features, and maps. Its set to redefine shooters. Splatoon is definitely one to keep an eye out for.
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